ICT has severely contributed to change our everyday life and has turned letters to e-mail, market shopping to on-line shopping, apps and automatic replies to human technical customer support...
On June 7th 2022, Internet Web Solutions run a face-to-face Test&Validation session in Málaga, testing the module titled “ONLINE SECURITY AND CREATIVITY: WHAT’S UP?” tailored to seniors in order to provide them with practical skills to avoid scams specific to the cultural world (fake tickets, hacking or phishing). A group of active seniors with pens and notebooks, curious to learn on how to recognise fake news on the web actively took part in the session.
After the official greetings from coordinators, each participants introduced her-himself in a brief presentation. The mayor part admitted they had been victim of phishing or scams and that they learned everything they know about internet alone.
This Erasmus+ project will give the opportunity to 8 partners from Spain, France, the Republic of North Macedonia, Belgium, Poland and Italy to develop free and user friendly deliverables to enable seniors to benefit from online cultural and artistic contents, resources and activities in total security being aware of the risks of navigating and downloading such resources.
Great success of this T&V session for Internet Web Solutions and for the SOS CREATIVITY in general as the project is in the core of IO4 in which partners will test courses among at least 180 representatives of SOS Creativity target group, through the testing of educational modules and information materials created in the consortium's reference countries, both online (disseminating and testing online courses) and off-line (through face to face modalities).
About the Project: S.O.S. Creativity presents Erasmus+ project funded by the European Commission. The project is being implemented in 6 countries Spain, France, North Macedonia, Belgium, Poland, Italy by eight partners. The main goal of the project is skills development and inclusion through creativity and arts in order to enable seniors to make use and benefit from online cultural contents and resources provided in the field of creativity and arts.
News: On 13th of May E-Seniors have promoted the project S.O.S. Creativity at the event organized by the associated organization E-Juniors. The event was open to seniors and juniors, the leaflets of the S.O.S. Creativity were disseminated.
On May 5th and 10th 2022 S.O.S. Creativity consortium celebrated the ninth anniversary of World Password Day and Europe’s day.
Current affairs: S.O.S. Creativity consortium moved to the implementation of the Intellectual Output 4 (IO4). The partners are organizing training sessions with the seniors to pilot the developed training materials and validate them for further use. The final target is to reach 180 trained participants. The following upcoming tasks are planned: (1) Deploy, test and validate with 180 target groups, (2) Collect Feedback and fine-tune final version, (3) Preparation of the pedagogical guidelines.
On April 19th 2022, the SOS CREATIVITY consortium joined the III Transnational Project Meeting, a 24-month Project co-funded by the Erasmus Plus Programme of the European Commission with Internet Web Solutions from Spain as coordinator.
Indeed, partners from Spain, France, the Republic of North Macedonia, Belgium, Poland and Italy participate in this Erasmus+ project targeted to seniors and adult tardive digitals.
After the official greetings from coordinator, the OER Platform (https://www.soscreativity.eu/ ) with an overview of all Intellectual Outputs developed so far and availble in 6 languages (EN, ES, ITA, MK, PL and FR) were presented along with the Dissemination actions implemented at a local, national and European level.
The core of the meeting was the presentation of the Test&Validation Plan, part of the Intellectual Output n.4 in which the consortium will provide free and user friendly training sections to enable seniors to benefit from online cultural and artistic contents, resources and activities in total security being aware of the risks of navigating and downloading such resources. Testing and validation will be held in collaboration with associated partners so they will integrate S.O.S. Creativity training into their regular activities and thus promote social and cultural inclusion. Each partner will collect and analyse feedbacks with comments and aggregated data. These feedbacks will form the basis for the next activity of fine-tuning and guidelines for future use.
A massive and genuine enthusiasm in this project that aims to support seniors in a Covid-19 post-pandemic era, in which Internet has a bigger impact even on personal relationships.